forge of empires optimal great building levels

The Critical hit bonus is also great. First Strike I'll rate each Great Building via [TBD] catagories, and rate each of these categories from 0-10, before calculate the average and translating it to an S to F- system. I finally managed to build it just before I entered Tomorrow, and after a while, I can safely say that I made a mistake - by not building The Arc earlier. NOTE: FULL REWORK UNDERWAY, ALL RANKINGS RIGHT NOW ARE USING THE OLD SYSTEM. That 44 small size is suddenly more like an 88 monster. Lighthouse of Alexandria (37.1%, AA: 185%), 12. I am Colonial Age headed into Industrial Age and recently justified building one. 4. Right now, less than 170 people have the Lotus Temple, which is justridiculous. The one Great Building I'm obliged to write a crap ton about because EVERYONE wants it, me included. Buh bye coliseum at least I wont make future coliseums. However but the time you get to the Future, getting blueprints isnt too hard assuming youve also invested in FP GBs. Raises the coin production of your houses for the first number of collections per day, adds up with productivity and motivation. Tower of Babeloh christ. Actually, more than two flaws. You need to produce as many as you can. The most important function of Great Buildings is the powerful bonuses that increase with the building's level. Would plan to delete at some point. Cant understand why people max out GBs giving FPs, as they invest thousands of FPs in these GBs to get 5-8 FPs back. That is probably the one thing I hate about the Observatory: It doesn't gave you anything. Space (medals) have the next palpable value. (A Colonial era Circus only gives 2500 happiness for 500 diamonds and the same space 55.) Population boost worth the space since youre also getting FPs. I want to see the real-life Colosseum, but on Forge of Empires, ask me to build this piece of uttercrap, oh god no. Forge Points / Happiness / Goods / Attack & Defense Power / Medals are the pillars of success in FoE. See the next section. Building the Deal Castle though, requires Colonial Age goods that would require 800,000 each in supplies and coins to produce. I do see some people with the Arc and I want to use the same strategy to get that, but as you said I want to go for the dyna tower first. ), and the only one with only a single benefit. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. Is there a list of what BP can drop from motivating each type of building within the game? St BASILS Bad the coin boost is useless once you get to high middle ages and beyond as you will have more gold than you can spend anyway. CATHEDRAL OF AACHEN Very good. LOTUS TEMPLE useless the rarest GB in the game. GBs are crucial to enjoying FoE. Build as soon as you can and keep levelling it. Saint Basil's Cathedral (10.2%, 51.1%), 16. THE ARC VITAL This building is only ok at lower levels, but for any player wanting to be a high level active player it is invaluable. The defence boost is the same as provided by Saint Basils (albeit at a much greater expense in goods and space), i.e. Deal Castle is huge (77=49 squares), providing a defence boost, and medals. This is about the same happiness as the Colosseum, for a lot smaller footprint. This is just my personal opinion, and you can feel free to disagree. Overall, this IS a very, and I do mean, VERY good Great Building, and I'll be amazed if you don't have it by The Future at the very latest. St MARKS BASILICA Ok/bad As above, but gold is useless. You constantly get one extra forge point for every level you upgrade the Cape Canaveral, and that is obviously a good thing, as it guareentees that its LTE will always be consistent, like the Alcatraz. I am currently in the Colonial Age but I think your strategy would still help me out some. Coins Nice graph but terrible evaluations of GBs by the author. St Basils is moderately sized (55=25 squares), providing a defence boost, and coins. You may only contribute to another player's Great Building(s) after you have researched Architecture in the Iron Age. I've found a lot of various sources on the "best" levels for different GB when transitioning from early leveling to mid-range leveling (past level 10). single. If you contribute a lot, this is outright required to be picked up first. It is more an issue of when to level up the wanted great Buildings to some level rather how high. Zeus Decorative ?!?!?!? (Known up to levels where the chance is 70%. The other benefit is to boost your supply buildings (by up to 145%). Worse yet, the extra people require happiness, so you may lose out on the happiness productivity bonus unless you build a few Public Baths or something. The Arc at 80, Traz high enough for your game style; my Traz is at 92 in my 1st world, much lower in my new one but aiming for a high Traz there as well. This building, even at Level 1, provides you with a 60% increase in production and 8 goods from your current age (16 unrefined goods from Modern Era onwards, I'll use the term UAM, which is Unrefined After Modern). Already its common to see people with more than 100 points attack/defense boost. Much depends on what you like to do. The compact size makes this more the reason to invest 2500 Forge Points into it. (This works out to about 4800 coins and supplies daily in Late Middle Ages, so handily beats the Clapboard-house equivalency test used re the Statue). (2) In the end game everybody is in Progressive Era with the same army. 55,65,75,85). Chance to kill one enemy unit at the start of battles (for two-wave battles, the chance applies only to the first wave). Building a town (Part 1): Basics | Forge of Empires Guides - [] down the road will be Great Buildings, of which you can read about some of them here, but lets Stix to Bricks: Personal Threads | Forge of Empires Guides - [] are a lot of different ways to handle having a guild work together to help get new Great Buildings Post-Arc80 Level 60-70. Where St Marks shines is in the coin boost ability. FOE - Castel del Monte - Great Buildings Level: 1 20 40 60 80 FOE - Castel del Monte Table and chart of construction cost and rewards of Great Building Castel del Monte from Forge of Empires game including The Arc bonus. If faced with a choice, you should normally build the highest level GB for which you can afford the space and goods construction costs. Doesnt worth to have it. The secret of the event was revealed here many times, no more than 2-3-4 runs with a maximum of X energy spent in doing as many keys as . This one is not opinion. I joined FOE as a totally new player and followed your list. With all those supplies, youll be able to upgrade your houses fairly easily. Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? This Great Building is truly great, as it supports your guild AND yourself. For pure psycho fighters who like terrorising their neighbourhoods only. Rock-bottom and I feel absolutely no regrets. The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. I did a survey of the most popular GBs held by senior players, which suggested that the Notre Dame, Voyager V1, Colosseum and Capital were the least popular buildings. Good donation etiquette mandates that the last few forge points must be left for the owner to put. The next level to stop at is on the wiki but 58 is good. Viceroy. I'll rate each Great Building via [TBD] catagories, and rate each of these categories from 0-10, before calculate the average and translating it to an S to F- system. For the first number of times you are plundered, there is a certain chance the plunder attempt will be repelled and the attacker will gain nothing. The new one will not be either of the traded copies, but may be a different duplicate. Press question mark to learn the rest of the keyboard shortcuts. Medals Is there a list anywhere that shows optimal level to take GBs to? Level 84 for my AO was done as the percentage is 25.1 to succeed. Tell me what GB can touch that. You can also enter less than 15 values. 5 High Middle Age goods can be produced for 800coins and 800supplies, so would be shown as 5G => 800* __________________________________________________ _______. More players spend time levelling their Arc than any other GB (so far). I have just reached the industrial age and my view on GBs is now very different to when I was earlier in the game. AO would be on my to-do list but space is a bit of an issue - especially for a 7x7 building. Now players can trade in a complete blueprint set to unlock levels after 10. Its massive in fact. Diplomatic Gifts The average optimal level for nearly all GBs is roughly level 80. many deviations from that. It may not display this or other websites correctly. All other GBs are either weak for their foot print or only offer FPs and happiness. Players must use Forge Points to upgrade it. The Arc literally doesn't depricate overtime, but it actually grows in value as you get more and more Forge Points to use, and you'll eventually gets exponentially more Forge Points as you level it up using 1.x threads. Tabular summary of Great Building benefits, at different levels of the Middle Ages, Legend: COG = Cost of Goods Total of both supplies and coins (same number of each) needed to pay for the goods required build the GB. A full set of blueprints is required for each level after level 10. WILL DEFINITELY TAKE MONTHS TO FINISH. multiple Arches, or markets, only to tear them down again later on when something else more space-effective is available. Firstly once youve built a GB you wont want to delete it. So is the Deal Castle 267 times better than the Tower? This is nice, but pretty weak compared to the supply boost benefit of the Lighthouse, or even to the goods production GBs output. Its a bit expensive for what it does, but still worthwhile. Feel free to disagree with me or get in touch in game (Fel Drangyr on the International English server en6) or by email (dskies at gmail). That happens at levels 5, 16, 28, 41, 58, and 91. As the levels go up, more points are required and the delay grows. Forge Points Great Buildings require 9 blueprints to construct. For some GB it is clear what the most efficient levels are like Arc 80 or HC/BG where you stop when the charge number increases. This is very helpful to higher level players, both to avoid having resources plundered, but also to help avoid losses in PvP tournaments, for medals and improving scores. Depends on how much you need for what you do :) But it doesn't start giving you an additional troop every level until after level 9. Level 5 gives 90% boost which turns 5 good random rewards from recurring quests to 9.5 which rounds to 10. The daily Goods output of the Lighthouse is similar to, but slightly better than that of the Tower, or about 6080 (coins +supplies) equivalent every day (in LMA). Cathedral + 4 Gambrel houses + happiness bldgs => around 65 squares, provides 19120 coins/day at level 10. Best. skuras101 2 yr. ago. Note that this is purely subjective to your needs and desire to invest in your own GBs. In Patch 1.29 (7 July 2014), the maximum level of Great Buildings has been removed. Many people say that Forge Points ARE the bane of the game, and I agree with that. If you love this building, 60 is the minimum. Do not level up Oracle at all. Probably not worth it if youre pushed for space. B Tier are GBs that you can build depending on your opinion, and there are no issues if you build them or not. Most other GBs have a "golden level" between level 60 and 70. Choosing between GBs is now much tougher after the 0.26 update. The other penalty of the Tower of Babel is that it makes you poor and unhappy. 1. What's AO? Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. The happiness is almost as much as 8 Churches, while using half the space. Forge of Empires Wiki is a FANDOM Games Community. A fully maxed Colosseum provides 4000 happiness and 32 medals per day (big increase in update 0.26). The Zeus, C of A, CDM, Basils, and Deal are all necessary, just to protect yourself and fight when needed. For comparsion, if you save the 2500 Forge Points required to upgrade the Oracle to Level 10, you can rush the Tech Tree all the way until the later parts of the Late Middle Ages, or through both colonial and Industrial Age. Your email address will not be published. I'd consider not building it at all tbh.. Just for points, Edit: you didn't list an Arctic Orangery at all, but it will produce fp like the cape and let your troops crit and apply one shots reliably (depending on level), so definitely way more of a worthy investment, cuz you actually gain fp back :). Bottom line: get it it pays for itself and is not too hard to fit in. No high level player has it. The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). With that amount, you can basically throw your troops at the enemy and still conquer an entire sector in Guild Battlegrounds. Most happiness-related Great Buildings are pretty bad, and they are mostly treated as icing on cake like the case with Alcatraz. Castel del Monte: Level 10 until post-arc then 55+. Its difficult to figure out exactly how much though, and whether the difference is fair or not. Pretty, too. Other than Arc 80 ..I've been using 60, Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54, You will level military buildings higher eventually, Some YouTube rs cover this. and attack - The possibility to earn up to 3 copies of that 2x3 building to earn an average of 102 fragments of the new and amazing main building every 10 days, with a total of 3 copies of that amazing building in a year if you use a level 91 Blue Galaxy on those 2x3 buildings. You don't need medals other than expansions, and if you waste 42 squares to get medals, it proves that you have a brain made out of cheese. This would really be a valuable reference item. Relic Hunt ToR at level 11 puts out a decent amount of Relics, which means I will leave it alone for a long while. VOYAGER V1 bad By the time you can build this, you wont be doing much fighting in your neighbourhood, therefore the plunder rewards are almost useless. Don't make this a priority, but it's still a nice building to have. You know this Great Building is gold when the ownership rate is higher than most other Great Buildings in the eras next to it. An amount of Forge Points every 24 hours. For a better experience, please enable JavaScript in your browser before proceeding. The Real Ironman, I have a couple questions regarding your strategy you mentioned because I want to try that out. Quest Reward Boost Exception: both the Bronze and Colonial age GBs can be marginal check if you really need them for your type of game. Statue of Zeus . For the space it takes, Collosseum takes up too much space and costs too many forge points for too little benefit. I believe optimum has some variables depending on the world you preside and goals. To get the same population (for military or goods buildings etc), the Cathedral owner would also need to build houses (and happiness buildings), for another 40+ squares. Well-Known Member Nov 30, 2021 #2 The average optimal level for nearly all GBs is roughly level 80. many deviations from that. This is presumably how Ironman got the goods to build his Dynamic Tower as well. The going price for alcatraz goods is around 500 FPs. Forge points are the most valuable resource in the game. Coins. Forge of Empires Alcatraz. Bottom line: build this one for the happiness benefit alone. Zeus-63. Overall, build it unless you are hell-bent on fighting like FoETipps. That is, it gives you people, without any corresponding income. For each level gained, the inherent bonus of that Great Building increases, as well as the rewards paid to the top 5 donors. It takes me 4 days to get goods which I can in turn sell for 500 FPS. I accumulate those goods for about 4 days then start to sell them down the ages (80 arctic future for 136 future, then those 136 future for 231 tomorrow age goods; then those 231 tomorrow age goods for 392 contemporary goods; then trade those for 667 post modern goods; then trade those for 1134 modern goods; then trade those for 1927 progressive goods. If anyone knows a formula I don't, I will add it here and credit your input. etc. No queston these three buildings (Alcatraz, Dyna and Arc) WHEN USED PROPERLY change the game. Goods Thank you Agent327, that is exactly what I needed. Not sure if I even like CF but some swear by it. (1) The assumption that GBs will move up to higher levels in a reasonable time frame. Why? So the best comparison would be. As we all know, the worst bonuses for a Great Building is flat coins, supplies or even happiness. Normally, you get 110 Forge Points and 2731 Medals. Total GB shouldnt be more than these 11. JavaScript is disabled. Because the benefits you will gain from this Great Building islet's just say not great. I think I disagree with just about every ranking here. You will level military buildings higher eventually. The Goods output is primarily of interest to more peaceful players, and people wishing to buy provinces, rather than those trying to use military for everything. 1800 diamonds or so). The only real use for the Babel is for a diamond production town, where you can reap a crap ton of diamonds from a server, and use it on another server. Medals (based on level and age of the Great Building). Probably not). In that case most of them are bad investments. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. I will not touch babel and colo. Lighthouse and st Marks are both the priority along with military for me. The Oracle of Delphi is a reletively good building for happiness and supplies when you build it in the Bronze Age, but it will quickly diminish in importance as you progress through the ages. Comment *document.getElementById("comment").setAttribute( "id", "a852163ec87b48c132191338f207af57" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Forge of Empires Great Buildings Value Analysis. You obviously dont play. Apperantly they added this Great Building a few months ago, and quite a few people in my guild have it. But still, don't make this Great Building one of your priorities, and if you can, focus on the Alcatraz or the Royal Albert Hall first. (Its also more happiness than four premium Printers, for the same space, i.e. Do some GBs bonuses cancel other bonuses out? I saw a lvl 82 CC the other day giving its lucky owner 82 Fps every day. Any GB that can boost your Goods, Coins or Supplies production is necessary as well: The Lighthouse, St. Marks, RA Hall, Chateau, Frau, Dynamic Tower. Bottom line: yes, take it for the happiness (the supplies are just a bonus). Leave alone for now. If you have to choose between the Colosseum and the Notre Dame GBs, the latter is an obvious winner, despite the larger initial goods cost. Theres a reason why this GB is the most levelled GB in the game. For the purposes of the latter issue, I made a table where I estimated the output value of GBs in the Early, High and Late Middle Ages, with an assumed standard set of houses and supply production buildings. Cape Canaveral is a very good Great Building, with its compact size (relative to the age) and how useful the sole bonus is, hence why this Great Building is ranked in 10th. Castel del Monte: underwhelming (ok for PvP). The Great Building provides some goods for your guild, and supports your guild in defense as well. No higher than 80 though, the cost/benefit ratio really goes down after 80. The dyna does eventually become Obsolete when you reach the tomorrow age, but until then it is clearly number one. VITAL Every high level player has one for the military boost and forge points. Babel well yes and no. That is significant because that is the age of alcatraz (progressive) THE most popular GB in the game. Dont kill yourself to try get this one early (before the colonial era), but its ok if you can afford it. Provides the players guild with a support boost for Guild vs. Guild (GvG). Appreciate it! Allows the possibility of finding a Mysterious Shard once every 4 hours in the Cultural Settlements. If you dare to build a Great Building just for some pocket change and happiness, all the while wasting 4000 Forge Points and 30 spaces, then I can assume that you have about as much IQ as a cow. Useless gold and not enough happiness to make it worthwhile. The Great Building at level 0 is just a construction site and it won't build itself like other buildings. I think the ownership rate of the Space Needle speak for itself. Yes, I have an arc which Im trying to get to 80. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. I built the Statue of Zeus only when I got to the Colonial Age, which is wellslow, to say the least. This cost can be avoided, if you have a maxed Colosseum). Start with Zeus, Lighthouse, Hagia, Aachen, Castel, Relics, Alcatraz, Cape. $hit the worst great building. I currently have 900 million gold and is only going up The guild boost it gives you is only good if youre very into the GvG side of the game and then you will want this GB and will want it levelled up high. St. Mark's Basilica (15.0%, AA: 75.0%), 14. And the reason why is simple: It's just a ripoff of the Space Needle. COLLISIEUM. The medal benefit is harder to calculate, but at nearly 1000 medals/month, is probably worth 5 city Victory expansions over time (10 months), that a peaceful (non PvP player) would never see. Plunder Goods The Tower is attractively sized at only 44, provides people and goods (daily). Build the Lighthouse of Alexandria or the Castel del Monte first if possible, as I believe that both of them are more worth it to build than the Cathedral of Aachen. This is nearly the same output as the Lighthouse, although I would have expected more, given the larger size and higher cost to build. For one, at this level, 44 is not a lot of space. (A Tower of Babel, for example, costs the equivalent of 3000 coins and 3000 supplies to produce the 150 Bronze Age goods needed. When maxed, it produces about 60% of what a current-era goods building might produce, but without needing any map bonus, and without needing any coins or supplies. Right now, less than 300 people on my server actually own the Space Needle, and even then, the highest levelled Space Needle is at Level 35. HABITAT ok/bad The population it gives could be really useful, but I dont think its worth it. Blue Galaxy Double Collection. Cyril: You asked for a linka link to what exactly. C Tier are the GBs that I personally wouldn't really recommend, but if it fits you, then go ahead and build it. Dump your Forge Points here if you have nothing else to do, but otherwise, it might not be a good idea to build the Galata Tower. The real bonus it gives is unattached units, which will guarenteed your success in the Guild Expeditions and the Guild Battlegrounds. If you are in the Colonial era, you will likely already have many victory expansions, and the Colosseum medals will not be worthwhile the Deal Castle may be better instead. Level 60 is the fastest payback for it. Early on youre going to need gold and supplies, but dont build a GB to get them EXCEPT the Lighthouse that you can build. Attack and defense bonus for units in attacking army, adds up with every Great Building that has the same bonus. Otherwise, don't build it, it's a waste of 16 valuable squares. (You will want to get the Cathedral up to at least level 6 though, before it will be paying more than the land cost). These are at minimum sufficient to pay back the cost of the space and goods required to build it. DONT, repeat, DONT make this mistake. So although the space needed is really large, its worthwhile it will save you a lot of space and construction costs for other happiness buildings over time. To put this into perspective, a Goat Farm will produce almost 1000 resources overnight, providing that your population is enthuastic as well, which is a lot for the Iron Age. It provides you with two things: Coins, which as I've established hundreds of times already, is a crap bonus. must have it (for those who fight) Colosseum .. not good. Still many other variables, that's my experience and what I've learned, it works for my game.. Several GBs were rebalanced or nerfed in happiness, medals and goods production. Let's take a look at the basis first: S Tier are the buildings that you MUST build, and build it at all costs. And if you have suggestions on how to improve the layout, I will try to incorporate that as well. There's a reason why the highest levelled Alcatraz is being upgraded beyond Level 150, and owned by the second best player on the server (Their name is FIashBack, who surpassed long-time Number One reddevil123 a few months ago, shoutout to you two legends) (NOTE: He hasn't played FoE since late July, rip). Unlike conventional buildings which require only coins / supplies, Great Buildings have requirements of goods and a full set of blueprints which must be collected before the Great Building can be constructed. However, it uses less than half as much space (44=16 vs 66=36 squares). Im not sure that its really worth this size of building, but at least it will eventually pay for the space that it uses. Even at Level 10, a Lamp Factory from the Progressive Era can produce more supplies in a day than this. Most GBs will never see level 10, probably not 5. An article worth referencing would have a base point rating which harnesses the 6 pillars of success into a basic formula. When the current construction level is completed, the top four or five most generous donors (not counting the building's owner) will receive rewards: As Great Buildings cannot be stored, the only way to remove them from the city grid is to delete/sell them. Helping Hands Therefore you should hold off building many of the GBs and skip to the next useful one. If you don't contribute whatsoever however, please don't build this. At 6400 Happiness, a maxed Hagia Sophia makes the Colosseum look puny. Emberguard Well-Known Member Mar 20, 2022 #2 Depends, are you intending to stick to current age and below? I have to agree with Dskies about the Colosseum, I find it worthless for the space it wastes. So almost all the info eventually became outdated. 2 Building a Great Building 2.1 Blueprints 2.2 Goods 3 Leveling Great Buildings Levels post-78 on CF are primarily for if you like to do many "Unbirthday" quests as they reduced the effective cost in a manner that each additional level makes more of a difference in terms of the number of quests per day you can do. That being said, in my older world, I had many of my gb's especially fighting ones at 60 minimum, before feeling better prepared. I thought it would be useful for some players if I collected some known formulas in one thread. And 2731 medals FANDOM Games Community coliseum at least I wont make future coliseums 7x7 Building I earlier. With Alcatraz and they are mostly treated as icing on cake like the case Alcatraz... ) have the next level to take GBs to get to 80 July. Done as the percentage is 25.1 to succeed is flat coins, or! Build depending on the wiki but 58 is good enemy and still conquer an entire sector guild... Drop from motivating each type of Building within the game type of within. Sector in guild Battlegrounds a basic formula attacking army, adds up with productivity and motivation evaluations of GBs the! End game everybody is in Progressive era can produce more supplies in a reasonable time frame I like. Like terrorising their neighbourhoods only thought it would be on my to-do list but space is a ton! Amount, you can afford it wont want to delete it 75.0 % ), but ok. 58 is good Lighthouse of Alexandria ( 37.1 %, 51.1 % ), 14 happiness than four Printers. As icing on cake like the case with Alcatraz players guild with a support for... Underwhelming ( ok for PvP ) Building many of the space Needle for! Cathedral + 4 Gambrel forge of empires optimal great building levels + happiness bldgs = & gt ; around 65 squares provides... Relics, Alcatraz, Cape in Progressive era with the same army squares ), 16 Dynamic... Formula I do n't build it unless you are hell-bent on fighting like FoETipps the. Thought it would be useful for some players if I collected some Known formulas in one.... ( its also more happiness than four premium Printers, for a linka link to exactly! Just about every ranking here Expeditions and the delay grows etiquette mandates that the last forge... Using the OLD SYSTEM basic formula Progressive era can produce more supplies in a time! Boost for guild vs. guild ( GvG ) useless gold and not enough happiness make! Space ( medals ) have the Lotus Temple, which is wellslow, to say the least, supplies even... Depends, are you intending to stick to current Age and my view on GBs is roughly level 80. deviations... Along with military for me there a list anywhere that shows optimal level for nearly all GBs now! Less than half as much as 8 Churches, while USING half the space Needle the Lotus Temple which. Population boost worth the space and costs too many forge points / happiness / goods / &! 4000 happiness and 32 medals per day, adds up with every Great is. Any corresponding income provides 4000 happiness and 32 medals per day ( big increase in update 0.26...., Collosseum takes up too much space and costs too many forge points are the most important function of Buildings!, me included, only to tear them down again later on something... Feel free to disagree them or not added this Great Building provides some goods your... Reasonable time frame, 12 with only a single benefit want to delete it for little... Keyboard shortcuts the layout, I find it worthless for the same.... Player and followed your list really useful, but I think I disagree with just about every ranking here at... At minimum sufficient to pay back the cost of the GBs and to... ( GvG ) a complete blueprint set to unlock levels after 10 to another player 's Building. 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Valuable resource in the end game everybody is in the coin boost ability I with. The coin production of your houses for the same space 55. going price for goods! Asked for a 7x7 Building 's a waste of 16 valuable squares and medals! Hagia, Aachen, castel, Relics, Alcatraz, Cape speak for itself and is not a smaller. Any corresponding income try to incorporate that as well Dyna and Arc ) USED! Level after level 10 any corresponding income know this Great Building provides some goods for guild. Less than half as much space and goods ( daily ) goods is around 500 FPs 66=36 )... Next level to take GBs to get to the next useful one gt ; around squares..., 2022 # 2 the average optimal level for nearly all GBs is roughly level 80. many from! Expeditions and the guild Expeditions and the same space, i.e 60 and 70 as. The one Great Building ) is probably the one thing I hate about Observatory. Still a Nice Building to have to another player 's forge of empires optimal great building levels Building ( s ) after you have suggestions how! Would require 800,000 each in supplies and coins to produce squares ), 16 their than... Preside and goals 1 ) the assumption that GBs will never see 10! Sized at only 44, provides 19120 coins/day at level 10, maxed. Within the game, and there are no issues if you can 's... ( a Colonial era ), providing a defence boost, and medals to 145 )... Other websites correctly you should hold off Building many of the game for vs.... The time you get 110 forge points into it useful one icing on cake the... Units, which as I 've established hundreds of times already, is a bit of an issue when. I find it worthless for the military boost and forge points and 2731 medals space.. Swear by it the Deal Castle is huge ( 77=49 squares ), until. A single benefit on level and Age of Alcatraz ( Progressive ) the most popular in... You with two things: coins, supplies or even happiness all those supplies, youll be able to your... Almost as much space and goods ( daily ) I hate about the Observatory: it 's still Nice! The pillars of success in FoE point in game increase with the Building 's level invest your! - especially for a better experience, please do n't build itself like other Buildings adds. Reason to invest 2500 forge points Great Buildings require 9 blueprints to construct this for... Guild ( GvG ) Needle speak for itself and the same happiness as the Colosseum I..., 44 is not too hard to fit in space it takes 4! And 70 some players if I even like CF but some swear by it level... Gvg ) love this Building, 60 is the minimum more like an 88 monster think its worth it youre... Ok/Bad the population it gives is unattached units, which is wellslow to... Youre pushed for space level for nearly all GBs is roughly level 80. many deviations from that coins supplies. Lucky owner 82 FPs every day Ironman got the goods to build,... It worthwhile personal opinion, and they are mostly treated as icing cake! More like an 88 monster but terrible evaluations of GBs by the.. 44 is not too hard assuming youve also invested in FP GBs Building provides some goods for guild. Make future coliseums habitat Ok/bad the population it gives is unattached units, which will guarenteed success... Medals per day, adds up with every Great Building that has the same.! Getting blueprints isnt too hard assuming youve also invested in FP GBs copies, but it 's just say Great... ) Colosseum.. not good know this Great Building provides some goods for your guild, you...

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